_Truck = _this select 0
#start
?(Not alive _truck):goto "blow"
goto "start"
#Blow
_dir = GetDir _truck
_dir2 = _dir - 160
_truck2 = "UralWreck" Createvehicle (position _truck)
_truck2 setdir _dir2
DeleteVehicle _truck
_bomb = "Bo_GBU12_LGB" CreateVehicle (position _truck)
_bomb2 = "Bo_GBU12_LGB" CreateVehicle (position _truck)
_bomb3 = "Bo_GBU12_LGB" CreateVehicle (position _truck)
~0.2
_bomb SetDammage 1
_bomb2 SetDammage 1
_bomb3 SetDammage 1 UralWreck можно менять на любые обломки